Stats
Stats matter on this MUD and because of that, I've come up with
a creative way to gain such stats. I've listed them below.
Strength increases your damage cap.
Intelligence increases magical damage and affects.
Wisdom increases mana regen and magic resistance.
Agility increases dodge, parry, and shield block.
Constitution increases life regen and reduces opponents damage cap.
Dexterity increases your chance to hit with melee attacks.
These stats are gained from leveling off experience which is gained
from killing both mobs and players. There is also a small chance you
may steal some of a players stats when you kill them, increasing your
own at the same time.
Hitroll increases chance to hit and arrow damage.
Damroll increases damage to melee and skills.
Armor lowers melee damcap and lowers skill and spell damage.
These stats are secondary and are given through skills, spells,
equipment, and tattoos.
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