War of Legend crest WAR OF LEGEND

Changelog

Every update, straight from the in-game record — page 4

7th Jul 2026
Can now edit your previously posted notes to fix typoes etc— Tijer
7th Jul 2026
Help areas updated with the new areas, and the mobs to portal to— Tijer
7th Jul 2026
9 new AI generated areas.. 3 low-level, 3 mid-level 3 high-level— Tijer
7th Jul 2026
Wizlist is now dynamic, and i can add people to it without needing to edit the helpfile, also immortals relevel now runs off the wizlist file— Tijer
7th Jul 2026
Notes now show relevant infos to the to_list when posted— Tijer
7th Jul 2026
Note Reply and Note Forward added, help file has been updated— Tijer
7th Jul 2026
Note writing now uses string_append code, so it can be formatted etc etc— Tijer
6th Jul 2026
Imms may no longer decapitate mortals, mortals may no longer decapitate immortals! (Damned Elwood)— Tijer
5th Jul 2026
Start of MXP additions, MXP added to boards, and note list— Tijer
5th Jul 2026
Global socials added - social <social> (there ya go Elwood)— Tijer
5th Jul 2026
Shouldve fixed the issues where if you are fighting a pack of mobs, you cant walk away from it— Tijer
5th Jul 2026
When a bag gets destroyed the items fall into the room— Tijer
4th Jul 2026
Probes nolonger send the connecting info message if they have been rejected— Tijer
4th Jul 2026
Dependancies now work correctly.. so editing a header file should now also force a file that has that header linked to— Tijer
4th Jul 2026
Areas now reset faster— Tijer
4th Jul 2026
Mud name changed to War of Legend: The Reign of Chaos (to recognise a previous version of this code i ran back in 2009 with Talen and others)— Tijer
4th Jul 2026
Code to protect the mud from Probes, and interner scanners. — Tijer
4th Jul 2026
The prog code is working, and helpfiles have been added for the specified commands— Tijer
3rd Jul 2026
Mobile/Room/Objects programs have been added to the MUD -- Not sure how bug free they are currently...— Tijer
3rd Jul 2026
Fixed an issue where it made the look like it had frozen on a copyover... the infomessages for mxp version no longer show, theres no need for them to show anymore— Tijer
3rd Jul 2026
Several other "fixes" to stuff that couldve caused crashes in some circumstances— Tijer
3rd Jul 2026
Protocols now show on whois/finger, and protocol now shows what your client supports upon connection— Tijer
2nd Jul 2026
Help with no arguments is now less spammy if you have your pageln set — Tijer
2nd Jul 2026
Protocol is now detected before greeting and shows you what protocols your client supports— Tijer
2nd Jul 2026
MCCP added to the mud— Tijer
2nd Jul 2026
Protocol Snippet added, working on getting mccp in and working now— Tijer
2nd Jul 2026
Work on making things a little more stable, and crash free!— Tijer
1st Jul 2026
Several missing helpfiles have been added!— Tijer
30th Jun 2026
Ran a code audit and fixed numerous issues that could cause potential crashes— Tijer
8th Jun 2026
Ran the mud through claude code, which picked up numerous issues and fixed them, hopefully the fixes dont cause crashes :P— Tijer
9th Apr 2026
Mobiles may possibly be a bit harder to kill.. found and fixed a bug with statcaps affecting mobiles— Tijer
8th Apr 2026
Mimics from treasure chests now should create properly!— Tijer
8th Apr 2026
Day of War should now work correctly (it wasnt making weapons improve faster)— Tijer
5th Apr 2026
Player shops now save to file through reboots. And extract items correctly when they are actually purchased using the buy command, theres bound to be other bugs in the code.. but the basics are there— Tijer
5th Apr 2026
Player shop now saves through reboot— Tijer
5th Apr 2026
Some tweaks to several behind the scenes features— Tijer
3rd Apr 2026
Percent from next level now shows on score correctly— Tijer
22nd Mar 2026
History channel prettified, still need to add the logging of tells!!— Tijer
22nd Mar 2026
Basic channel history code added, needs some work still.. but works, doesnt support tells!— Tijer
21st Mar 2026
Some work to combat.. for some reason it would randomly stop and allow the player to walk out of the room when attacking a mobile.. and when they returned the combat would start again, stop gap fix to try and sort this— Tijer
20th Mar 2026
Fixed mobiles so the show their long description on look when not fighting— Tijer
20th Mar 2026
Fixed the automap so that it works properly. Ie can now show it with room descriptions off— Tijer
20th Mar 2026
Immortals Memory command updated, should be accurate!— Tijer
19th Mar 2026
Ability for players to delete their charactars added. (Saves a backup incase they rage delete) Immortal Deletion command is now pdelete (also saves a backup)— Tijer
14th Mar 2026
Merged the old news file into the new news file— Tijer
7th Feb 2026
Deleted all the level 1 players that were in the players directory— Tijer
7th Feb 2026
Now to save you need to be level 2! Stops lots of newbie players being created and never played again— Tijer
6th Feb 2026
If a bag is sacrificed items will now roll out of it (meaning you wont lost the items)— Tijer
6th Feb 2026
Score has been tweaked a little— Tijer
6th Feb 2026
Tweaks to some behind the scenes stuff... to make the mud more stable— Tijer
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