War of Legend crest WAR OF LEGEND

Changelog

Every update, straight from the in-game record — page 1

3rd Aug 2026
Fixed the account name prompt sometimes showing masked instead of visible, and the password prompt sometimes staying visible instead of masked, for players using full-featured clients like Mudlet.— Tijer
2nd Aug 2026
Fixed a crash risk in the description and note editor when using the replace or insert-line tools with very long text.— Tijer
2nd Aug 2026
Fixed a clan bug that let a regular member change clan leadership, the clan's name colours, or its symbol without holding the right rank.— Tijer
2nd Aug 2026
Hardened a few rare internal crash risks around area scripts, socials, and the account character list.— Tijer
30th Jul 2026
Town shopkeepers will now explain what to say or type to do business with them if you say 'help' near them -- ask Daniri, Jarl, Vance, Gerald, Drakon, Larron, Tao, Karn, Ryleigh, Locke, Grak, or Nikki for a hand— Tijer
28th Jul 2026
Fixed the webclient's Backspace key not actually deleting anything, and fixed typed text sometimes getting overwritten by the next line instead of appearing above it— Tijer
28th Jul 2026
Webclient now has local echo— Tijer
27th Jul 2026
Fixed mud-listing sites' status checkers (like MudVault) only ever seeing a "please wait" message instead of our actual login screen -- they now get the full login screen straight away. No change for regular players logging in as normal.— Tijer
27th Jul 2026
Fixed the website's area map viewer showing a broken, cut-off map for some of the bigger zones.— Tijer
18th Jul 2026
The powers command now only lists the class abilities you've actually trained, instead of everything your class could eventually learn. Untrained abilities won't show up until you've put the points into them.— Tijer
18th Jul 2026
Werewolves are incomplete, class temporarily removed from autoclass!— Tijer
18th Jul 2026
Werewolf can now be picked as a starting class through the class selection command, same as the other classes. Once chosen, use the wolf skill command to pick your breed (Shaman, Berserker, or Hunter) just like immortals could already set up for you.— Tijer
18th Jul 2026
Fixed the rename command (immortal-only) not updating the account's character menu -- a renamed character used to still show up under their old name there even though the character itself was renamed fine.— Tijer
18th Jul 2026
The 'top' leaderboard now remembers everyone's stats across reboots, so the first person to check it after a restart won't get hit with that lag spike either -- it only has to do the slow full check once, ever. Deleted or renamed characters also get cleaned out of it right away instead of hanging around as a ghost entry.— Tijer
17th Jul 2026
Fixed several issues with the new compare: looking at an item was leaking memory over time, comparing an equipped item with a long name could crash the game, several item types showed the wrong type name, and a few weapon/armor properties (faster casting, enhanced damage/defense, paladin power, shield block chance) weren't showing up in the comparison.— Tijer
17th Jul 2026
Compare has been completed!— Tijer
17th Jul 2026
In process of recoding compare to make it easier to compare items— Tijer
17th Jul 2026
Mobile hp has been lowered overall— Tijer
17th Jul 2026
Lowered the difficulty of Ironspire, the Ninth Circle, Voidreach, and Titan's Tomb so they're now around the same level range as Heaven instead of being much tougher end-game areas. Updated the area help listing to match.— Tijer
16th Jul 2026
Fixed mud-listing sites' status checkers often only seeing a "please wait" message and no game info instead of our actual login screen and player count -- they now get sent that info right away instead of it being held back for a few seconds. No change for regular players logging in as normal— Tijer
16th Jul 2026
Fixed the 'top' leaderboard command causing a brief lag spike for everyone in the game each time someone used it— Tijer
16th Jul 2026
Fixed a bug where a character could disappear from their account's character menu even though they were saved fine and still existed -- this could happen if two of your characters were connected to the same account at once and one of them saved after the other made changes— Tijer
16th Jul 2026
Fixed the mud-listing sites' status checkers (the ones that show whether the game is up and how many players are online) getting turned away at the door part of the time instead of always getting through— Tijer
16th Jul 2026
Fixed the 'See also: discord link' on the board list not being centered properly— Tijer
16th Jul 2026
More ease of use tweaks (for immortals) added to the MUD in regards to the changes we made yesterday with website— Tijer
15th Jul 2026
Playing from the website doesnt enable and of the protocols the MUD has unfortunately.. — Tijer
15th Jul 2026
You can now play War of Legend right from your browser -- no telnet client needed. Hit 'Play Now' on the website.— Tijer
15th Jul 2026
Added a 'recovery email' option to the account menu (the same menu as changing your password), so you can reset a forgotten password from the website. It's optional and only used if you ask for a password reset -- nobody else can see it.— Tijer
15th Jul 2026
You can now create an account and log in from the website at godwars.vineyard.haus, and see your character list there. Accounts made on the website work for telnet too, and vice versa -- it's the same account either way.— Tijer
15th Jul 2026
The website at godwars.vineyard.haus now has live pages for who's online, the leaderboard, clans, the public boards, a browsable area/room map, and the full in-game help system, plus an auto-updating changelog. More is on the way, including account registration from the website.— Tijer
15th Jul 2026
The 'top' command now shows current stats for anyone online right now, instead of whatever was saved the last time they logged out— Tijer
15th Jul 2026
Added the 'top' command, showing the top players in kills, deaths, current win streaks, hours played, and win/loss ratio, plus the strongest players of each class— Tijer
15th Jul 2026
Added the 'mobkills' command, showing the ten creatures that have been slain the most times— Tijer
15th Jul 2026
You can now wear, wield, or hold everything matching a keyword at once, like 'wear all.king' to put on everything with 'king' in its name— Tijer
14th Jul 2026
The weapons and armor found in the Casino's bag of goodies (from the Wheel of Chance) are now noticeably better quality on average, more likely to come out as Champion's, Hero's, or higher— Tijer
14th Jul 2026
Added text effect codes: underline, blink, overline, inverted, and strikethrough (see 'help color codes')— Tijer
14th Jul 2026
Fixed dark brown and bright forest green backgrounds not working, and dark purple text color not working. The background color reset code moved from ^^n to ^^x (see 'help color codes')— Tijer
14th Jul 2026
Background colors now offer the same full palette as text colors, with dark and bright versions of red, orange, yellow, lime, green, teal, cyan, turquoise, blue, purple, magenta, pink, brown, and forest green. The 'help color codes' page has been redone to show text and background colors side by side— Tijer
14th Jul 2026
Added dark/muted background color codes (^^r ^^g ^^o ^^b ^^p ^^c ^^w, plus ^^S for a random one) to go alongside the existing bright background colors— Tijer
14th Jul 2026
Text colors now adapt to what your client actually supports, giving richer, truer colors on clients with full color support instead of the old fixed set— Tijer
13th Jul 2026
For MXP-capable clients, mobs with a custom room description (like "Daniri is here, pushing out the Safe-Huggers!") now only make the mob's name clickable, instead of the whole line— Tijer
12th Jul 2026
Fixed 'flee' always failing with "No way! You are still fighting!" even when you had a clear escape route— Tijer
12th Jul 2026
Basic website created at: https://godwars.vineyard.haus its still a work in progress— Tijer
12th Jul 2026
The website and Discord links on the login screen are now clickable for MXP-capable clients— Tijer
12th Jul 2026
Accounts with no characters left on them are now cleaned up automatically when you quit, instead of leaving an empty account behind forever— Tijer
12th Jul 2026
If a brand new character quits before they're able to save (before level 2), they'll no longer show up on your account's character menu as a leftover entry— Tijer
12th Jul 2026
Brand new characters now start in a small school (the Hall of Beginnings, just north of the Altar of the Gods) with helpers on hand to walk you through moving around, fighting, your gear, picking a class, talking to other players, shopping, and your character sheet before you head out into the world— Tijer
12th Jul 2026
Connections left sitting at the account name, password, or character menu screens with no input will now be disconnected after 5 minutes— Tijer
12th Jul 2026
Fixed the 'time' command silently corrupting unrelated game data every time it was used— Tijer
12th Jul 2026
Fixed mob programs sometimes naming the wrong character when referencing a random person in the room— Tijer
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